Quote:
Originally Posted by mountainmiester
3DS is by far the best but not the easiest to use. I usually use it for complete scenes and Mya for individual components to a build. Motion Builder, Z Brush and Mud box are also good apps to have access to. I love Z Brush for terrain meshes and its very easy to do however, I get better terrains using MudBox. Something else to look into is Unity 3D for your live environments. Easy to import, light and animate and particles are pretty much a no brainer there.
Here is a scene I created in 3DS that is now live in a virtual world.

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Dude, how large is your system? Or do you do everything low poly?
I mean do you have all these programs on one system?
I'll tell the truth, studying this shit is costing me sign ups, but I'm hoping it pays off in long run