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Old 06-07-2010, 03:59 PM  
smutnut
So Fucking Banned
 
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Join Date: Jul 2007
Location: Babylon
Posts: 5,889
Quote:
Originally Posted by bronco67 View Post
yeah the perfume is tests for a photography studio I might be working with soon. They need photorealism.

The medical organic stuff is usually done stylistically, because its seriously difficult to get a real look with gooey, organic things. Also, that was years ago, before the whole photorealism renaissance thats been going on recently.

The lighting for that realistic GPU renderer(the perfume, jewelry, bathroom counter etc) is done without direct lights. Its more of a brute force global illumination. You create the set and put the objects in it. There's a 3d daylight system which will cast ambient light through the windows and bounce rays around the scene. Most of the work is in the modeling and surfacing.
Gaming is mostly low poly or am I wrong. I have some ideas for some gaming, but not sure how to approach the whole process. Could be future movies etc. I am connected to the out lander pay him no minds ends of the industry, but that changes with one good pitch as we all know.
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