Quote:
Originally Posted by CyberSEO
That was a cool one Unfortunately it was not available in the Soviet Union, so I had to train my programming skills with a programmable calculator (only 105 operation slots (a sort of PC machine code analogues) + 15 floating point memory registers). It was a fun to fit games like checkers or flight/moon landing/orbit docking simulator into that hardware
Here is the "source" of a typical program for it:
or this:
LOL ))))
The best way to learn what code optimization is
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Man, I have to dig around and find some of my old sprite sheets I drew for C64 from when I was 9.
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