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Discuss what's fucking going on, and which programs are best and worst. One-time "program" announcements from "established" webmasters are allowed. |
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#1 |
Confirmed User
Industry Role:
Join Date: Sep 2004
Location: NY and Moscow
Posts: 5,519
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Analysis of the Adult Entertainment Industries in Japan and the United States: A Numbers Game
Guys welcome to discuss )
Comparative Analysis of the Adult Entertainment Industries in Japan and the United States: A Numbers Game Introduction The adult entertainment industries in Japan and the United States are major players in the global market, each characterized by distinct cultural and legal nuances. This comparative analysis aims to delve into the statistical aspects of both industries, shedding light on their size, market dynamics, and unique features. Industry Size and Revenue • United States: The U.S. adult entertainment industry is a multi-billion-dollar sector, with estimates suggesting that it generates between $10 to $15 billion annually. Online platforms have become a significant revenue source, with a notable surge in online viewership and subscriptions. • Japan: Japan’s adult industry, particularly JAV, is estimated to be worth around $20 billion, which includes revenue from video productions, live performances, and related merchandise. The industry releases about 20,000 titles per year, emphasizing its extensive production rate. Legal and Regulatory Landscape • United States: U.S. regulations, like the Miller Test and 18 U.S.C. § 2257, govern the production and distribution of adult content. These laws aim to prevent obscenity and ensure performer consent and age verification. • Japan: Japanese law mandates censorship of explicit content, which has historically led to the mosaic censorship style. Despite these restrictions, Japan produces a significant volume of adult content, with a notable focus on diverse niches and themes. Market Dynamics and Consumer Behavior • United States: The digital transformation has significantly impacted the U.S. market. For instance, major online platforms report millions of visits per day, with an increasing trend towards mobile access, accounting for over 70% of site traffic. • Japan: The physical media, including DVD sales, still holds a significant market share in Japan, contributing substantially to the industry’s revenue. However, online streaming is gradually gaining traction, mirroring global digital trends. Cultural Influence and Global Reach • United States: American adult content is consumed worldwide, with some of the largest platforms reporting users from over 150 countries. The industry’s influence extends to mainstream media, occasionally featuring adult stars in mainstream TV shows and movies. • Japan: Japanese adult content has a dedicated global following, particularly in Asia. The unique genres and styles have influenced various media forms, including manga and anime, and have a dedicated international fanbase. Future Trends and Challenges • The U.S. industry is exploring virtual reality and interactive content, aiming to increase user engagement. In contrast, Japan is seeing a rise in amateur and independently produced content, reflecting a shift in consumer preferences. • Both industries face challenges in combating piracy, which is a significant revenue loss source. Ethical concerns and performer rights remain focal points for industry reform and regulation. Conclusion While the U.S. and Japanese adult entertainment industries are lucrative and influential, they differ in cultural acceptance, legal frameworks, and content style. Their continuous evolution, driven by technology and changing consumer behaviors, underscores their adaptability and enduring presence in the entertainment landscape. This article provides a statistical and market-based perspective on the adult entertainment industries in Japan and the United States. The figures presented are estimates and may vary based on different sources and market fluctuations.
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Need Custom or Licensed Content? Visit PhotoVideoContent.com Email: [email protected] / Telegram: @romatibet / Skype: Peace888 |
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#2 |
Too lazy to wipe my ass
Industry Role:
Join Date: Aug 2002
Location: A Public Bathroom
Posts: 38,556
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Chat GTP?
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#3 |
Confirmed User
Industry Role:
Join Date: Sep 2004
Location: NY and Moscow
Posts: 5,519
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From ADD to GPG yes. Before i would not be able to express my ideas but now i turn my ideas in to text )
__________________
Need Custom or Licensed Content? Visit PhotoVideoContent.com Email: [email protected] / Telegram: @romatibet / Skype: Peace888 |
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#4 |
I help you SUCCEED
Industry Role:
Join Date: Nov 2003
Location: The Pearl of the Orient Seas
Posts: 32,195
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By some estimates, 1 in 200 Japanese women did JAV or gravure.
Is that a crazy high ratio? |
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#5 |
Porn Pusher
Industry Role:
Join Date: Jul 2007
Location: It's a dry heat
Posts: 13,337
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Japanese content and cams sell. Check out DTI Cash link in my sig.
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#6 |
SEO Connoisseur
Industry Role:
Join Date: Apr 2003
Location: Brantford, Ontario
Posts: 16,549
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they certainly are a different breed of people. Taiwan and China porn companies are clueless on networking in North America and the same way around unless you've lived in the country for a long time.
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adult, japan, content, united, industries, entertainment, market, industry, u.s, revenue, online, global, significant, media, japanese, platforms, analysis, consumer, legal, cultural, dedicated, digital, mainstream, production, style |