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JTC 05-30-2018 01:32 PM

Adult Gaming with Titcoin
 

Steer your company through the eras. Sabotage your competitors! But watch your own back. Be smart and you'll have talent knocking down your door for a chance in the spotlight you created. Only the best adapt in this industry. From rags to riches. From VHS to VR, how far will you go?


Triple X TycoonŽ is an upcoming simulation game in which the player will get to experience the highs and lows of the adult entertainment industry from behind the scenes. Built from the ground up, the game has enjoyed a wide range of technical flexibility. Which has its advantages and challenges! Initially written as a standalone desktop application, we've recently decided to expand our scope to include a multi-platform network component. With the goal being to enable transactions powered by Titcoin over an interactive in-game exchange.

We won't stop there. Eventually aiming for a complete player-driven economy based around having the ability to import and export TIT balances both bought or earned in-game to an exchange or wallet of choice.


Development

The first public release was announced in October 2017 after over 3 years in development. Originally scheduled for a full release on Steam, the game suffered from a sudden implosion of scheduling and an acute lack of financing, which we're still recovering from to this day. The Triple X Tycoon development blog is typically updated monthly and contains information about our experiences as a small tech company in the adult industry.

We are currently supported by pre-orders for direct access to early builds.

There are also semi-regular reports containing information for those seeking updates strictly for Titcoin.

http://en.joy-toilet.com/wp-content/...it_banner1.png


For More Info


Website: triplextycoon.com

Changelog:
Trello


Contact us

Dollita 05-31-2018 05:33 AM

Have you considered doing this in VR? I'm developing something similar on oculus rift. I love isometric. Vr games are going to be huge. I started developing in VR as soon as I could.


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