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-   -   What makes a good MOBILE paysite tour? (https://gfy.com/showthread.php?t=955462)

gleem 02-24-2010 09:28 AM

What makes a good MOBILE paysite tour?
 
is a good mobile paysite all about having several different images in different resolutions and the browser sniffer serves a corresponding set of images based on the phone?

Anyone have a script that does this automatically, IE feed images/text?

kristin 02-24-2010 10:13 AM

It's a bit more than that. First you have to figure out who your audience is. Are you creating only for iPhone, or do you want to also reach BlackBerry, Droids, Palm Pre's, etc?

Then you have to create tours for each phone and then use the script to detect the device and send them to the right tour.

gleem 02-24-2010 10:44 AM

Quote:

Originally Posted by kristin (Post 16891033)
It's a bit more than that. First you have to figure out who your audience is. Are you creating only for iPhone, or do you want to also reach BlackBerry, Droids, Palm Pre's, etc?

Then you have to create tours for each phone and then use the script to detect the device and send them to the right tour.

interesting... how do you test other than getting one for each phone?

candyflip 02-24-2010 11:26 AM

Quote:

Originally Posted by gleem (Post 16891163)
interesting... how do you test other than getting one for each phone?

You can use the various SDKs available for the platforms. They all run full emulators of the phone OS on your PC.

Robbie 02-24-2010 12:26 PM

Quote:

Originally Posted by gleem (Post 16890854)
is a good mobile paysite all about having several different images in different resolutions and the browser sniffer serves a corresponding set of images based on the phone?

Anyone have a script that does this automatically, IE feed images/text?

The main thing is to K.I.S.S. (keep it simple stupid)
TopBucks did a great job on theirs and I used it as my guide to building mine.

I didn't need to do several sites in several resolutions either. I built ONE mobile site and I own an ITouch, a Blackberry Storm, and a Droid.

Works perfectly on all of those.

And by the way, that one suggestion of using the SDK to put the OS on your PC is good for testing your vids. But it does NOT show the layout the same as it looks on the phone. Not even close. It doesn't show font sizes and spacing anywhere near the same.

I A/B'ed my Droid with the developers OS from the SDK and they looked completely different.

Take a look at claudia-marie.mobi to get an idea of what I'm talking about, and then pull it up on your phone. It's very simple, which is key for mobile. You don't want to have to try and navigate a lot on a mobile phone. You just want the basic "good" stuff readily available.

kristin 02-24-2010 01:01 PM

Quote:

Originally Posted by gleem (Post 16891163)
interesting... how do you test other than getting one for each phone?

I don't suggest using emulators as they can return false positives. They are good for quick testing, but you really want to be on the actual device and play with the vids, where the text is placed, make sure the descriptions aren't all crazy, etc.

We do have phones in the office for all. Some employees are nice enough to let us use their BlackBerry or Palm Pre, however, BB is the biggest pain.

When you design for BB, you can't design for it in general. One has to be made for the Storm, one for Storm II, one for Curve. BB also works a bit differently as they require you to download it as they go through their own proxy. However, BB's memory can't hold entire episodes.

iTouches can vary from the iPhone, so don't use an iTouch and expect the same on the iPhone. As well, the iTouch users are vastly different than the iPhone users.


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